Happy new year peoples! Even if it's the 24th already. After all the festivities were over I did work on more stuff for the game. I actually finished two dungeons! Well, finished one and streamlined another to be precise, but who's gonna care?
First is Deuil Forest, a story dungeon where semi-important stuff happens. Maybe. Anybody who knows me also knows that I'm pretty bad when it comes to mapping, but I've been practicing a lot recently and I do think that my maps have improved compared to my past projects. This dungeon has a bit of elevation, something that was supposed to features in Disillusioned Strategies long ago.
Second is Deuil Mine, an optional dungeon where you can get your first monster party member. The place was originally much bigger and more open, but I decided to redo most of it to reduce the navigation tedium.
And yeah for now I'm trying to focus on one update per month. It's not optimal but still better than only updating once or twice a year.
Well, later peeps!
And yeah for now I'm trying to focus on one update per month. It's not optimal but still better than only updating once or twice a year.
Well, later peeps!