Bad news: I removed the mouse support for now. Why? It was hella buggy! You could use it to move during the intro sequence and navigation was a pain, because it wasn't able to actually move the character to the panel you've clicked on. So for now, the mouse support has gone. I will reimplement it though, it just has to be refined. You can still use the keyboard or a gamepad to play, but I'm not sure how the controls with the latter work.
Good news: We realized that the default graphics of RMXP are overused, so we'll be drawing the character sprites and tiles from scratch! It may take longer, but it'll also look much better. The battle animations are pseudo 3D by the way, and I tried to be creative with them. We'll continue using the default graphics for testing purposes though, but fear not- the demo will already use the custom graphics. Oh, to discourage stealing we'll encrypt our files, because we don't want our hard work to get stolen by some random loosers who want their game to look shiny. That's it for now, see y'all!