Now that work on the contest project has wrapped I was finally able to work on Parfait juuust a little bit more. I haven't really talked about the game's story yet, so I'm gonna do that right now.
When you start up the game, you get to choose between three different prologues which you can play in any order. They all take place at the same time and eventually lead into the main story.
When you start up the game, you get to choose between three different prologues which you can play in any order. They all take place at the same time and eventually lead into the main story.
The Clerk is a highly indepted young man trying and failing to run a shop. He then learns that the hot new thing on the market are ultra-rare gemstones which can only be found by spelunking. So naturally he grabs his pickaxe and starts getting serious. This chapter is mainly about dungeon diving.
The Inventor's prologue is about a (real shocker incoming) wandering inventor who gets kicked out of the town she's currently staying in due to blowing up the major's house. This chapter is less about fighting and more about puzzle solving.
Finally, there's the Healer's chapter which is about a man having to escape his hometown due to reasons I won't reveal just yet. This chapter will be mostly about stealth.
There's more to it all, obviously, but that's all I'm gonna share for now. If I can keep up the current pace I might very well be able to release the demo, which contains all three prologues, before the end of the year... but we'll see about that. Been busy with the mapping for now. Have a sneak peek of an unfinished map!
Finally, there's the Healer's chapter which is about a man having to escape his hometown due to reasons I won't reveal just yet. This chapter will be mostly about stealth.
There's more to it all, obviously, but that's all I'm gonna share for now. If I can keep up the current pace I might very well be able to release the demo, which contains all three prologues, before the end of the year... but we'll see about that. Been busy with the mapping for now. Have a sneak peek of an unfinished map!
Obviously needs more bells and whistles, but the ground work is there. And that's all I have to show today. Catch you all next time!