So yeah, if you haven't guessed yet, I'm gonna talk about Dragon Quest VI in this post. Yeah I know, I already did before, but t'was two years ago, so who cares? Anyway...
Dragon Quest VI is a huge improvement over the preceding games, and it's the first game in the series to actually push its platform. Or it used to at least, since I'll be mostly covering the DS remake here. But let me begin by saying this: DQVI is still a simple game. While it got a graphical and musical overhaul, it's still the same game from 1995, but that is not neccesarily a bad thing, right?
As the law of critics says, you start with the good stuff, so there we go. Dragon Quest VI is pretty. Very pretty. The game has a bright and varied color pallette, which it uses to create some very memorable scenery and moments, the first one being when you leave your house and step into the village for the first time.
The real deal lies in the battles, however. Those have some really nice 3D backgrounds and some of the most smoothly animated monsters ever. The slimes will playfully bounce right at the screen, those pink guys will perform a silly dance and so on. The monsters also animate when they're idling, which makes the battles feel so much more lively. The weapon and spell animations are gorgeous as well, with every single weapon having its own, same goes for the spells. The best part- almost none of these animations were reused from the previous game! (Sadly only almost, a couple weapons are the same)